A B O U T
​​
​I’m a veteran game developer with nearly 30 years experience across Art direction, Concept Design, and Game Design. I’ve led teams, built worlds, and delivered everything from characters, props, to environments and VFX, whatever the brief needs, I deliver.
I’m hyperphantasic and have synaesthesia, which means I don’t just visualise ideas, I run them like finished game/movie sequences, complete with sound, timing, and tone. In meetings I’m already sketching as you talk and like to hit the ground sprinting.
I have a strong focus on Sci-Fi and Horror, but I’m adaptable... always benchmarking against the best, with a sharp eye for quality and detail. I bring experience, speed, and creative firepower to every stage of development, from high-level ideation to final polish.
I also write, with a particular love for dialogue, pacing, and atmosphere. If it adds meaning, mood, or momentum, I’m interested.
So what are you waiting for? Let’s go create another universe!